# Native codecs (libvpx, Opus, Speex) The app loads `libandroidcast_codecs.so` for availability probes and future software encode/decode paths. ## Current status | Component | Java | Native | Notes | |-----------|------|--------|-------| | FEC 3/4 + RS | Yes | — | v2 **per-shard** on wire (`FecShardWire`); v1 monolithic decode still accepted | | NACK + retransmit cache | Yes | — | UDP `MSG_NACK`, combined with FEC when enabled | | libvpx VP8/VP9 | Native | Encode + decode | Screen cast via ImageReader; receiver libvpx (decoder uses `VPX_CODEC_USE_ERROR_CONCEALMENT` when supported) or MediaCodec fallback | | Opus / Speex | Probe + static link when `lib*.a` built | Encode/decode JNI sinks | `scripts/build-native-codecs.sh` → CMake autolink | ## Enable native codecs (developer) 1. Initialize all third-party submodules: ```bash bash scripts/init-third-party-submodules.sh ``` 2. Build static libs per ABI (NDK auto-detected via `scripts/android-ndk.sh`): ```bash ./scripts/build-native-codecs.sh arm64-v8a ./scripts/build-native-codecs.sh armeabi-v7a # if shipped in APK ``` If the repo path has **spaces**, the script stages under `/tmp/androidcast-libvpx-$USER`. 3. Gradle / CMake link `build/native//lib*.a` when present and set `ANDROIDCAST_HAVE_LIBVPX`, `ANDROIDCAST_HAVE_OPUS`, `ANDROIDCAST_HAVE_SPEEX` accordingly. 4. `./gradlew assembleDebug` Optional override: `ANDROIDCAST_LIBVPX_LIB` only applies when its path contains the current ABI name (e.g. `.../arm64-v8a/libvpx.a`). ABIs without matching `.a` files still build; missing codecs are disabled on those architectures. ## Stream protection defaults - Default: **None** (no FEC/NACK) - Enable in **Global settings → Stream protection (UDP)** - After handshake, sender and receiver negotiate the effective mode (no protocol version bump) - Until negotiation completes, UDP protection stays **off**; peers without FEC support **ignore** protected frames Full checklist: [docs/ROADMAP.md](../docs/ROADMAP.md)